Apologies for being one day late on the update. Here’s what I did this week:
1. Fixed a few cosmetic bugs with the soccer podium.
2. Disabled the Pause functionality during the start round countdown (which was really annoying before).
3. Kept working on the new mode, currently called “Disc War” (working title). Here’s how it looks like at the moment. As you can see none of the panels are working, the timer isn’t working, but the damage system and the disc are working. The disc physics are… peculiar. I cannot use the in build Unity physics system, so I have to build my own. To be frank, this is a little bit scary, because I’m not confident this mode is very good at all. I’ll make a separate article later discussing the design in specific.
4. Started preparing for the Calgary Comic Con showing. Yes, in Principle WILL be participating with MC2. Hope to see many people there! I don’t know what day (out of three, Friday 27th, Saturday 28th and Sunday 29th) we will be demoing, but I hope it’s going to be Saturday. I’ll keep everyone informed on Twitter and Facebook.
Not a great week, to be honest, in terms of work accomplished. Need to do better next week!